Nick speaking,
Not too much to report in here. Everything is pretty much the same
as it was before with the exception of a section about vertical movement, with models moving 3" across and 3" up if you throw a six for moving models up levels, you can be 6" apart between levels and maintain coherency and the usual 2" for everything else!
You are still able to nominate which models in a unit are moving and
which ones are stationary, as before!
Next up, the psychic phase...
Flashpoint’s Zeta Halo Wave Drops New Grunts, UNSC Marines, Spartan Killers
+ 1.5 Rules Update
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[image: halo flashpoint banisher rienforcments unsc marines]
Mantic’s Halo Flashpoint Zeta Halo wave adds new UNSC Marines, Banished
Grunts and Jackals, ...
2 hours ago









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