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Showing posts with label Pylon. Show all posts
Showing posts with label Pylon. Show all posts

29 February 2016

Cyber Sci-Fi Gothic Terrain from WarGames

Nick speaking,

Look at what I got from WarGames recently! These wonderful MDF Sci-Fi Gothic pieces are made by TT Combat, and I can tell you what, they are fantastic. Really easy to assemble (except the gun in the Pylon, which was a bit tricky) and they look amazing!


Like I said, I got these from WarGames, and if you haven't heard of this fantastic UK based store then please go and check them out. The Pylon is about nine inches tall, and would make a good stand in for a Sentry Pylon as well as a fantastic piece of terrain. Here are a few close up pictures of the products, I can't wait to get them painted...






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16 November 2010

New Necron Codex Review - Pylon

Nick speaking,

So the question is, will the Necron Pylon make it into the New Necron Codex?

Looking at some of the latest Codex's that have come out, I wouldn't be at all surprised if it did! Just look at the Nid Trygon and Blood Angels Storm Raven! But what should be done with the Pylon if it makes it into the new Codex?


At it's current 420 points, I have rarely used my Pylon, I don't get enough time to play larger games, and fitting it into a 1,500-2,000 point game is hard work, unless you are playing just for fun. The Pylon does make a great piece of terrain though, and I have probably used is more as terrain than an actual model!

Speaking from a personal point of view, I would like to see the Pylon in the new Codex without structure points, and at a reasonable points cost, I would imagine about 200 points? At least then I would get to use it more, even if it was only in fun games more than competitive ones!

The Necron Pylon is a great model to have on the table, but will it happen?
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26 September 2010

Why Forge World?

Nick speaking,

Generally, from a gaming point of view, using Forge World bitz to improve the look of our models has no real advantage. Indeed, in some cases it's a disadvantage? Take the Forge World Eldar Avatar for instance! Although it is an awesome model, it's at least double the size of the GW model, and twice as difficult to get 50% behind cover!

Of course there can be some advantages as well, my Forge World Eldar tanks are slightly longer than the GW ones, making it a bit easier to contest two objectives! But this is not the reason I went down the Forge World route! So why did I? Resin can be a pain to use, and it costs a lot more money?


Well, my first army was Necrons, and with only a Monolith as a tank with no FW upgrades, I have to admit I got a bit jealous seeing my buddies upgrading their tanks and dreadnoughts with FW bitz. Necrons of course only had the Pylon as a Forge World model, and at that time I only ever planned on having one army (like you do when you first start playing) so I treated myself to an expensive Necron toy.


It wasn't long after getting my Pylon, that I got the new army bug and it was time for me to get a second army. This time I wanted something different from the stand and shoot Necron's. I looked at Ork Speed Freaks and Eldar Saim Hann, but in the end I settled for the Eye of Terror's Elite, Space Wolves 13th Company army. I was playing alot against a hard hitting Emperors Children army at the time and I wanted some CC revenge. Trouble was, no tanks!

My third army was a Nid army that I got very cheap from a mate of mine. It was basically a massive box of Tyranid bitz, some made, some not, but definitely no tanks!

So that was it, my forth army had to have tanks, and the IDIC Eldar Craftworld was found. After waiting so long, I knew that my Eldar tanks were going to be all Forge World. It just had to be done, and that is why Forge World...

So what do you guy's think of FW models? have you found any advantages or disadvantages to certain models, and with the influx of models like the Mawclaw/Trigon from GW, do we really need to buy FW anymore?
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