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Showing posts with label Detachments. Show all posts
Showing posts with label Detachments. Show all posts

28 April 2016

Space Wolves 13th Company List (Unleashed Detachment)

Nick speaking,

Back to getting the Wolves on the table, and after painting my two Rune Priests and third unit of Grey Hunters at the end of last year. I have now come up with a fifteen hundred point list for the painted models that I have so far...


Of course, this army is in no shape or form a competitive build, and it is currently lacking in some long range support, hence me currently painting my Long Fangs! I wanted to get all the models I have painted so far in the list, and with three HQs painted, the Unleashed Detachment seemed ideal for that to happen. Lots of points have been thrown into the list on wargear options to make the points up, so I am not expecting too much from the army at the moment, still, It will be great to play them. Battle report coming soon...

The Wolves Unleashed Detachment

HQ
1 x Ragnar Blackmane/2x Fenrisian Wolves (211)
1 x Rune Priest/Plasma Pistol/Level 2/Hood/Armour of Russ/Digital Weapon (155)
1 x Rune Priest/Level 2/Hood/ Runic Armour/Digital Weapon (135)

TROOPS
10 x Grey Hunters/2x Meltagun/Power Weapon/Standard Bearer                                      
        Wolf Guard Pack/Combi-Melta/Power Weapon/Melta Bomb (260)
10 x Grey Hunters/2x Meltagun/Power Weapon
        Wolf Guard Pack/Combi-Melta/Power Weapon/Melta Bomb (235)
10 x Grey Hunters/2x Plasmagun/Power Weapon
        Wolf Guard Pack/Combi-Plasma/Power Weapon (240)

FAST
10 x Fenrisian Wolves/Cyberwolves (90)
10 x Fenrisian Wolves/Cyberwolves (90)
9 x Fenrisian Wolves/Cyberwolves (82)

1498 points

 

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14 March 2015

New Flayed One Themed Decurion Army

Nick speaking,

Time to have another look at my Necron Flayed One Themed Army once again and see what I can do with it with the new Codex! With Flayed Ones getting a nice buff with an extra attack and the Shred special rule, I have to say I am very excited about my army now. Not only that but with the new Decurion Attachment availble to me, my sixty Flayed Ones can have a 4+ RP roll without having to have a Destroyer Lord joined to them.


With no points change to the Flayed ones, I will start with the Reclamation Legion part of the list, and particulary the Canoptek Harvest Formation, which has the units I need to make the list work just as it did before. As a recap, that was two units of Scarabs and a unit of Wraiths to move up with the Flayed Ones who infiltrate forward. The whole list is about the Flayed Ones, so all the Scarabs and Wraiths are there just for the distraction.


To keep the same units in my list will mean two Harvest Formations, and although I would love to have two units of six Wraiths, I only have six models in my collection, so that has dictated that I will have to go for two units of three for now. I will still run them side by side as if they were one unit on the table, and they will work with the two larger units of Scarabs. Of course, the Spyders will be issuing them all with RP for as long as possible.


This brings me onto the Reclamation Legion Detachment. Previously I was using the bare minimum of troops so that the points can be put into the front ranks to make the list work, but now I will have to take two ten man Warrior squads and five Immortals. I also have to take Tomb Blades, which I am fine with, they are super cheap now and will work well with the list giving me a little up front shooting.

Now, with the two additional Spyders, increased points on the Scarabs, more Warriors and the Tomb Blades, I really do not have many points left for my HQ! I used to take Imotekh as my HQ, taking advantage Night Fight, but at the moment I can't see how I can get him into the list. So with the few points I have left I will just run with a very basic Overlord. He won't do much except sit at the back with the Immortals and Warriors and try and give those re-rolls of failed RP rolls of a one as best he can.


Right, this is how the list now looks, I can't wait to get it on the table and try it out. Battle report to follow...

Flayed Cron Decurion Detachment (2k)

Reclamation Legion

Core
1 x Overlord (80)
5 x Immortals/Gauss (85)
10 x Warriors (130)
10 x Warriors (130)
5 x Tomb Blades/Blaster/Looms/Vanes (105)

Auxiliary
20x Flayed Ones (260)
20x Flayed Ones (260)
20x Flayed Ones (260)

Canoptek Harvest Formation
1 x Canoptek Spyder/Prism (60)
8 x Canoptek Scarabs (160)
3 x Canoptek Wraiths/Coils (129)

Canoptek Harvest Formation
1 x Canoptek Spyder/Prism (60)
8 x Canoptek Scarabs (160)
3 x Canoptek Wraiths/Coils (129)

1998 points

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22 October 2014

Unbound, Formations and Allies, it's an Adventure!

Nick speaking,

Call me old school or what, but so far I really haven't got behind the whole Unbound, Formations and Allies thing that 7th Edition offers, mainly due to my small gaming group of friends who do not have a plethora amount of models to play with, and have a limited amount of time and money to spend on making new models, but what the hell, I think it is time to embraced the adventure... 


So, stepping out side my door into the big wide world, and I think I want to start with Unbound. I know that there are plenty of options with detachments and Allies to avoid Unbound, but I am thinking of a particular army of mine that I think would really work in the Unbound format, my sixty strong Flayed One Army, which I will post about in the near future.

For now though, I would love to know how are you finding all the new ways of making armies these days? Has it affected your gaming group? Are you finding yourself needing a load of new toys to keep up with everyone? What impact has it had on your gaming experience?



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