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Showing posts with label Swiftclaws. Show all posts
Showing posts with label Swiftclaws. Show all posts

10 July 2011

Biker list update

Nick speaking,

Continuing on with my Swiftclaw Biker list which was totally based around getting my bikes on the tabletop, it is now time for a few final tweaks to the list. After playing a game with the original list and illegally having Saga of the Hunter on the Bike Wolf Priest, I found myself with few extra points to play around with.

The original list was based around my Wolf Lord model that is holding a frost blade, but it quickly came clear to me after getting my bike unit locked in combat with an armour thirteen dreadnought, this was a mistake. During the game I was thinking I need some Melta bombs in the unit, but in reality and now with a few extra points, it has to be a Thunder Hammer!


One of my other bike dudes is holding a flamer as I originally modelling him up with it, but I think 100% he would be better off with a Melta Gun. So in the end I chose the Melta Gun/Thunder Hammer Combo instead of Melta bombs for the unit.

Now my Swiftclaw Biker List looks like this...

HQ

1 x Wolf Lord/Thunder Hammer/Storm Shield/Runic Armour/Bike (215) 
1 x Wolf Priest/Runic Armour/Wolf Tail/Bike (160)

ELITES


5 x Wolf Scouts/Mark of Wulven/Meltagun/Melta Bomb (105)
5x Wolf Guard:
3 x Wolf Guard/Combi-Melta/Power Fist (129) 
1 x Wolf Guard/Terminator Armour/Cyclone missile launcher (63)
1 x Wolf Guard/Power Fist/Storm Shield/Bike (98)  

TROOPS


8 x Grey Hunters/Meltagun/Mark of Wulven/Power Weapon/Wolf Standard (200)
8 x Grey Hunters/Meltagun/Mark of Wulven/Power Weapon/Wolf Standard (200)
8 x Grey Hunters/Meltagun/Mark of Wulven/Wolf Standard (185)
5 x Grey Hunters/Meltagun/Razorback/Twin Las (155)

FAST


4 x Swiftclaw Bikers/Melta Gun/Power Weapon (125) 

HEAVY


5 x Long Fangs/4 x Missiles/Pack Leader (115)

Points 1750


Hopefully now I won't get the unit bogged down with some pesky Dread in the future, or if I do at least I will have a chance to wound the thing! 
Read more ...

9 May 2011

Space Wolves Swiftclaw Bikers?

Nick speaking,

Moving forward with my Eye of Terror, 13th Company Space Wolves, and It's time to look at my bikes...

I used to always play with a maxed out unit of five 'Storm Claw' bikers. They were fast, hard hitting in the assault with a Power weapon, Power fist and a Mark of Wulven pack leader giving the whole unit the benefit of hitting on threes. Mark of Wulven also meant that the unit never fell back, so they were a very annoying unit to play against. They also were the best delivery system for the Wolf Lord, putting him on a bike to benefit the unit and to get him into the action.

Being locked in the Eye of Terror for ten thousand years, also gave me the fluff benefit of being able to model in a couple of Chaos bikes as well. Here are a few pictures of my bikes, sorry they have not been painted yet, but painting has been reserved for finishing up my Eldar and Tyranids first...

Wolf Lord...


Wolf Guard with Mark of Wulven...



Other dudes...










I would love to get my bikes into a list of some sort (without having to make a load more), but is it viable? Is anyone out there actually using Swiftclaw bikes with any success? Seems like they need to have a Wolf Priest joined to the unit to make up for the WS3? How about the numbers, would my six bikes be enough in one unit? Is it actually worth putting a Wolf Lord on a bike to run him with Swiftclaw bikers? or is the Thunderwolf Lord to good to turn down?

Are my models now defunct?

More to come on this one...
Read more ...
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