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Showing posts with label Seer Council. Show all posts
Showing posts with label Seer Council. Show all posts

31 July 2013

Warlock Psychic Power Markers!

Nick speaking,

With my determination to keep the Seer Council in my Saim-Hann list for now, I need to figure out a way to keep track of all those powers. Although I would love to have little discrete magnetised markers of some sort, I am as yet, still not convinced of the future of the Seer Council in my army, so I came up with this template of markers, just to get me going. Please feel free to contact me if you would like a copy of the template. Saim-Hann battle report to follow...
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25 August 2011

Painted Seer Council First Battle Report

Nick speaking,

With my Seer Council all finished, and the rest of my first Saim Hann styled, IDIC Hann army painted (except for five Dire Avengers), I couldn't wait to get the army on the table for a game. Win or lose, I just wanted to see the Seer Council in action...



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1 August 2011

IDIC Seer Council Jetbike Conversions Painted

Nick speaking,

At long last I can finally reveal my painted and completed Seer Council conversions, they were a long time coming, but I really enjoyed getting them done and with a bit of help from Ron, over at From The Warp with the Farseers hair, I am very happy with the results...








More to come on the Farseers hair later...

Until then, here is my traditional painting project video that I did, where you can see the process of them being painted...

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15 May 2011

Seer Council Coversions Done

Nick speaking,

After waiting a while for some Warlocks to come from eBay, I was able to complete the final touches to my Seer Council. With all the Warlocks and 'Jetbike' Anti Grav platforms magnetised, I was able to start work on the next stage...

My aim is to have ten Warlocks in total, five Warlocks with Witch blades and five with Singing spears. This would give me the option to interchange my five 'Jetbike' Warlocks to any combination of weapons I wanted, and have the added bonus of giving me a full unit of ten foot slogging Warlocks to use if needed. After purchasing as many different Warlocks as I could find, (think I have them all, but I could be wrong) I only ended up with three Singing spear models, so a bit of conversion work was needed...

First was to make a Singing spear out of a Dire Avenger power weapon...



With the spear ready I took a duplicate Warlock I had, and cut off the Witch blade arm. I then made a sleeve for the Dire Avenger arm and made both the original Witch blade and the new Spear arm interchangeable with magnets...




One of the figures I got from eBay, was a another duplicate Warlock, that had had the top of it's spear broken. This gave me an excellent opportunity to make my fifth Warlock a bit different to the original one...


First I cut the spear away from the foot so that I could bend the arm a bit to give the spear a different angle. I then made up a new top section from another Dire Avenger power weapon, and added an odd piece I had to the bottom, to get the length of the spear back again. Finally I cut of the antlers to alter his appearance further...


With the Warlocks and Platforms all done, it was time to sort out the foot slogging bases. I found that the magnets on the Warlocks feet were sticking out a bit and you could see them on the bases, fine on the platforms, as In my mind the Warlocks control the platforms with these 'discs', but they looked a bit silly on the 25mm bases.

I thought that if I put some cardboard/plastic discs on the bases the same size as the magnets, i might be able to get the Warlocks to look like they are standing on some sort of council pathway, maybe made out of wraithbone discs or something! I made some carboard discs using a cereal box and a hole punch, which I have to give credit to my wife for coming up with this ideas, after I spent a week unsuccessfully looking around my local hobby shops...




Finally, I made some extra psychic 'smoke' for my Sexy Farseer, and I am all ready for painiting...


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6 May 2011

Seer Council Conversions

Nick speaking,

One reason why I like to play with my models before I paint them, apart from finding the time to paint, is so that I can make sure any conversion work I have done is all OK, the last thing I want is for my many hours of painting to be ruined by something falling off that has not glued/pinned very well, or maybe a magnet or green stuff section that just doesn't do what it is supposed too!

After play testing my Jetbike Seer Council conversions on the tabletop a few times, I soon realised that my previous magnetising work was going to have to be re-done, before I could start painting them...


The main issue was that although the Warlocks and Flying bases where pretty well magnetised on flat ground, when it came to standing on uneven terrain, the Warlocks where just a bit too top heavy and kept falling off! Of course being metal, the last thing I needed was for them to be toppling over and chipping off the paint.

Here are a couple of pictures of the original magnets that I used...



After a trip to my local hobby store, I managed to get some stronger magnets that I could use, although as expected, they were a bit bigger than the original ones. It didn't bother me if you could see the magnets on the platforms, in my imagination these would be the "control pads" that the Warlocks stood on to steer the platforms anyway...



With my new strong holding Warlock in place, another problem with my original design was highlighted! I originally had the magnet for the flying base glued onto the centre column where I was going to slot over the shuriken catapult, but again it proved to be too top heavy...


I needed to get the flying base to somehow fit into a hole, so that it would not be able to topple over from the heavy Warlocks. I cut off the centre column and drilled out a hole right through, and then put another magnet on the top of the platform. Now the flying base would go into the hole and magnetise without toppling over...



With the centre column gone, I no longer had anywhere to glue the shuriken catapults too, so I decided to put it straight onto the platform itself! I had to add something to the back section, and cut off some sticky out bits to make it sit flush. I found some leftover pieces I had from my Razorback kit to use at the back of the catapult and got to work with the glue and clippers...


Now to re-do the rest of them...
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20 August 2010

IDIC Seer Council

Nick speaking,

I have been waiting a long time for GW to give me Warlocks on a Jetbike! Of course, it's probably not going to happen until a new Codex comes out, and when will that be? So, I finally took the plunge to make my own Seer Council. I figure that there will be a new jetbike design sometime, and that I will use those new bikes for my Seer Council in the future, making them stand out from my normal Guardian Jetbikes.

For now though, I decided to go down the anti-grav platform route!

First up, my Sexy IDIC Farseer...


And her IDIC Warlocks...


The Warlocks are not quite finished as I have to add a few more shuriken catapults to some of them, but they are all magnetised so that I can have them on foot as well...



Now to get them painted!

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