Social Icons

Blank YouTube Email Twitter RSS Feed Blank Google Plus facebook warmaster forum

21 September 2011

Arjac Drop Pod List

Nick speaking,

After seeing a very exciting battle report over on Fritz's blog, where he is taking on a drop pod based Space Wolves army with his five Tervigon bug list (must get myself some more Tervies), it got me thinking about drop pods..


I don't currently own any drop pods, I did borrow a couple of my mates pods once when the Wolves Codex hit, but that ended in a disaster, when I scattered 12" of the table and rolled a one on the mishap chart! Since then I have stayed away from pods, not just because of the mishap, I have been tying to just use the models I already have.

My local gaming group of friends are pretty open minded, and I am sure that if I proxy a few reasonably sized plastic cups as pods, they wouldn't mind. They understand that before I make any commitment to buy loads of pods, I would like to experiment with them a bit first to see if I like the way the army works with them.

In the said Fritz's battle report, Fritz describes his opponents list as "The ‘Wolf list was interesting to say the least- two full long fang squads with a mix of las and missiles, three pods of Grey Hunters with Arjac, and two big thunderwolf units with wolf lords in each."

I don't know whether he meant a good or bad 'interesting', but during the report he did ask the question. "First group goes down pretty quick, Arjac’s group takes some wounds but turn out is really hard to kill since they pop off a wolf banner allowing them to re-roll misses and failed armor saves on a “1”. Space Wolf players, tell me why you aren’t playing this build?"

I suppose the obvious answer would be that you can get lots of other cool stuff for the points Arjac costs? After all, he is nearly the price of two Rune Priest right? Well, I have never played with Arjac or drop pods before, so I thought I would try and have a go with a list similar to this. Fritz's game was at 2000 pts, but my buddies and I play at 1750pts at the moment, so my first job would be to copy and adapt the list to that...

First up, I had to go with three drop pods so that I could have two coming in on turn one, and the third one coming in as a back up later in the game, I figured that the third pod would come in on objectives for objective based missions, and would join the other two pods up front if it was Annihilation. I also figured that the Grey Hunters in the pod would need to be at full strength to take any enemy shooting after they pod down and to take advantage of the 'free' extra melta gun. Ideally I would like Mark of Wulven etc in the unit, but to keep the points down I just went with the two melta's and a Wolf Standard in each.

If I was going to run with Arjac, I would have to include at least two more Wolf Guard, and the Combi-Melta/Powerfist would be my preferred choice. Heavy support would be two packs of Long Fangs with three missiles, one Lascannon and a pack leader in each. Not exactly maxed out, but I need to cut points somewhere.

That leaves me with 615pts for the two Thunderwolf packs! Fritz mentions 'two big Thunderwolves with a Wolf Lord in each', He doesn't say maxed out, and judging from the pictures, it looks like the 'big' units are just three strong in each. I worked out that if I only took one Lord with a TH/SS, I could afford two packs of three Thunderwolves.

Here is my final list... 

HQ
1 x Wolf Lord/Thunder Hammer/Storm Shield/Thunderwolf (205) 

ELITES
2 x Wolf Guard Pack/Combi-Melta/Power Fist (86)
1 x Arjac Rockfist (188)

TROOPS
3 x Drop Pods (105)
10 x Grey Hunters/2x Meltagun/1x Wolf Standard (165)
10 x Grey Hunters/2x Meltagun/1x Wolf Standard (165)
10 x Grey Hunters/2x Meltagun/1x Wolf Standard (165)

FAST          
3 x Thunderwolf Cavalry/1x Storm Shield/1x Power Fist (205)
3 x Thunderwolf Cavalry/1x Storm Shield/1x Power Fist (205)

HEAVY
5 x Long Fangs/3x Missile Launcher/1x Lascannon/1 x Pack Leader (130)
5 x Long Fangs/3x Missile Launcher/1x Lascannon/1 x Pack Leader (130)

Points 1749

The Long Fangs do their usual, the Thunderwolves charge forward and the Grey Hunters pod in with Arjac. The third pod is the back up pod, depending on the mission! Battle reports and findings to follow... 


EDIT: 

Thanks to Vladimir Valchev (AKA Skarvald the Troll-faced from Wolves for the Wolf God) for pointing out that the final list above is illegal, lol. So yes, you can only have ten men in a Drop Pod, and of course Arjac will count as two as he is in Terminator armour! He has suggested that I remove a few of the illegal Grey Hunters, which sadly means one meltagun, and use the points to max out the Fangs with another missile in each pack. That leaves ten points for a Tooth Necklace for the Lord, allowing him to hit vehicles on a 3+ even if they have moved at full speed, which I have to be honest, is something I hadn't really thought about before. 

So thanks again Vladimir, and I think I will use his suggestions, as they all seem to make sense. Here is my new final list...

HQ
1 x Wolf Lord/Thunder Hammer/Storm Shield/Tooth Necklace/Thunderwolf (215) 

ELITES
2 x Wolf Guard Pack/Combi-Melta/Power Fist (86)
1 x Arjac Rockfist (188)

TROOPS
3 x Drop Pods (105)
9 x Grey Hunters/1x Meltagun/1x Wolf Standard (150)
9 x Grey Hunters/1x Meltagun/1x Wolf Standard (150)
8 x Grey Hunters/1x Meltagun/1x Wolf Standard (135)

FAST          
3 x Thunderwolf Cavalry/1x Storm Shield/1x Power Fist (205)
3 x Thunderwolf Cavalry/1x Storm Shield/1x Power Fist (205)

HEAVY
6 x Long Fangs/4x Missile Launcher/1x Lascannon/1 x Pack Leader (155)
6 x Long Fangs/4x Missile Launcher/1x Lascannon/1 x Pack Leader (155)

Points 1749

10 comments:

  1. Great list idea, BUT I am pretty sure that part of it is illegal.
    Space Wolves Drop Pods can only fit 10 models. You can't fit the x3 10-man Grey Hunter squads with their Wolf Guard brethren. That would be 11 models and in Arjac's case - 12, sicne he is in TDA and counts as 2 models. :x
    So no, you don't get Drop Pods with 3 melta guns each. In this case you lose some dudes and meltas but gain some points.

    Getting rid of x2 Grey Hunters (1 in each squad) and 2 Grey Hunters in Arjac's Drop Pod saves you a total of 60 points.
    That's enough to get a Long Fang with ML for each of your squads. Important, because this will bring you to 6 models, so if you lose one you don't have to take a Leadership check.
    Leaves you with 10 points. Give your Lord the "always hit on a 3+" jib-jab, because it means he hits on a 3+ even if a vehicle moved more than 6'' this turn.

    ReplyDelete
  2. Trevor Bettencourt21 September 2011 at 10:44

    A friend of mine plays a similar list and he drops arjac in first turn next to my (choose vehicle here) and pop goes the weasel and several hundred points !! I hate him.. go get em!!

    ReplyDelete
  3. Ha ha, yes you are totally correct of course, thanks for pointing that out and for your suggestions. I think I must have been thinking about my Wave Serpents, I am so used to having ten dudes and a Farseer in them lol. I have now edited the post with full credit back to you, cheers again :-)

    ReplyDelete
  4. Thanks, The list does seem in your face and I am looking forward to playing it

    ReplyDelete
  5. Looks like a fun list to run.  The drop pods are in their face turn 1, the long fangs support, and the thunderwolves are either counter assault for the long fangs, or second wave to bail the grey hunters out if they get into trouble.  I have wanted to try a pod with 10 wolf guard all with combimeltas and power weapons.  drop in, kill a tank, slaughter the occupants the next turn. 

    ReplyDelete
  6. Haha, no problem mate. This is Skarvald the Troll-faced from Wolves for the Wolf God
    This DISQUIS thing is weird. :P

    ReplyDelete
  7. And personally, here is how I run my Thunder Lord:
    Skarvald the Troll-faced:
    Wolf Lord, Thunderwolf Mount, Frost Blade, Belt of Russ, Runic Armor, Wolf-tooth necklace
    7 S6 power attacks at I5 that always hit on a 3+. Nothing to scoff at.
    You will also notice that is going to be your Wolf Lord that actually does the killing, not the Thunderwolves. Yes, rending is super nice, but at Initiative 4, WS4 you can only do so much. I use my I5 hits to kill as many dudes as possible, usually before they even get to attack against my Thunderwolves. It is really important against Blood Angels that manage to get the charge on you with Furious Charge, because then you will manage to whittle a bunch of them down at I5, and hope for the best that when your Thunderwolves attack you will manage to do enough damage to make him allocate wounds on power-fist/thunder hammer guys.

    You will notice that people will almost never, ever allocate wounds on your Wolf Lord.

    ReplyDelete
  8. Oh, OK mate, full credit and Blog link now done ;-)

    ReplyDelete
  9. Yes, I also like the Frost Blade variant, I do prefer to hit first rather than last, but I was assaulted by an Armour thirteen dred once that held me up the whole game! Since then I have been experimenting with the Thunderhammer version

    ReplyDelete
  10. That sounds fun, and expensive.

    ReplyDelete

Related Posts with Thumbnails

IDIC Labels

Allies (3) Annihilation Barge (5) Anrakyr (3) Archon (1) Arjac (2) Army List Clinic (10) Artillery (1) Assault Phase (1) Attack Wing (1) Autarch (3) Avatar (10) Bases (10) Battle Reports (194) Belial (2) Bikes (11) Biovores (3) Bjorn (3) Black Legion (1) Blood Angels (9) Broodlord (7) C'tan (19) Canis (1) Canoptek Harvest (8) Carnifex (7) Cases (1) Challenges (17) Chaos Space Marines (18) Characters (3) Cities of Death (15) Command Barge (5) Community Cryptek (12) Crimson Hunter (4) Cryptek (13) Daemons (13) Dark Angels (7) Dark Eldar (25) Dark Eldar Conversions (1) Dark Elf (3) Dark Elves (3) Death Company (1) Deathmarks (3) Deceiver (2) Defence Line (3) Destroyer Cult (4) Destroyer Lord (4) Destroyers (11) Detachments (3) Dire Avengers (3) Display Board (1) Doom of Malan'tai (4) Doom Sythe (6) Doomsday Ark (7) DreadBall (3) Dreadnought Conversion (7) Drop Pod (3) Dwarfs (2) Eldar (207) Eldar Army Lists (22) Eldar Battle Reports (52) Eldar Conversions (25) Eldar Flyer (6) Eldar Tactics (9) Eldar Terrain (4) Eldar Webway Portal (2) Eldrad (2) Emperors Children (8) Empire (3) Endless Swarm (3) Falcon (5) Farseer (5) Fenrisian Wolves (2) Finecast (6) Fire Dragons (4) Fire Prism (6) Flayed Ones (34) Fluff (1) Footdar (2) Forge World (18) Formations (21) Free Hand (6) Games Day (1) Gargoyles (3) Genestealers (9) Ghost Ark (3) Gothic (15) Green Stuff (34) Grey Hunters (13) Grey Knight Battle Report (2) Grey Knights (2) Guard Battle Reports (6) Guardians (3) Harlequin Battle Report (8) Harlequin Tactics (1) Harlequins (14) Harpy (4) Heavy Destroyers (1) Help for Heroes Salamanders (40) Help for Heroes Ultramarines (29) Hive Crone (4) Hive Guard (2) Hive Tyrant (11) Hive Tyrant Guard (2) Hobby (36) Hormagaunts (1) How to Magnetise (21) How to paint (14) Immortals (3) Imotekh (3) Imperial Guard (7) Jetbikes (12) Laser Cut Card (40) Lethal Terrain (1) Lictors (2) Living Tomb (9) Logan (1) Long Fangs (10) Lukas (6) Lychguard (4) Maelstrom (2) Magnetising (53) Maleceptor (3) Man O' War (13) Man O' War Battle Report (4) Markers (10) Maugan Ra (2) Mawloc (13) Mechdar (13) Mega Nobz (6) Missions (7) Monolith (11) Movement Phase (1) Mycetic Spore (14) Mysterious Objectives (4) Necron Army Lists (46) Necron Battle Reports (78) Necron Conversions (26) Necron Decurion (15) Necron Lord (4) Necron Tactics (19) Necron Terrain (49) Necrons (310) Nid Warriors (3) Nidzilla (7) Night Scythe (8) Nightbringer (3) obelisk (9) Objective Markers (7) Orikan (4) Ork conversions (6) Orks (18) Other (22) Outsider (1) Overlord (2) Overwatch (1) Painting Eldar (76) Painting Necrons (47) painting Salamanders (22) Painting Space Wolves (46) Painting Tyranids (53) Paints (7) Pariah (1) Phase Out (1) Polls (5) Psychic Powers (6) Pylon (3) Rangers (1) Raveners (4) Razorback (3) Reading 6th (18) Reaper Bones (1) Reclamation Legion (8) Rhino (2) Rippers (1) Rules (60) Rune Priest (3) Saim-Hann (20) Salamanders (38) Scarabs (15) Seer Council (6) Shadow Spectres (3) Shining Spears (1) Shooting Phase (1) Shrike (3) Skyblight (1) Space Marines (8) Space Wolves (111) Space Wolves Army Lists (12) Space Wolves Battle Reports (18) Space Wolves Conversions (16) Space Wolves Tactics (5) Special Rules (1) Spore Mines (2) Spotlight (44) Spyders (8) Super Phalanx (6) Supplements (1) Support Weapons (5) Swarmlord (4) Swiftclaws (2) Swooping Hawkes (1) Tactics (6) Tau (8) Termagants (5) Terminators (2) Terrain (48) Tervigon (7) Tesseract Vault (9) Thunderwolves (11) Tomb Blades (5) Toxicrene (5) Transcendent C'tan (5) Triarch Stalker (6) Trygon (13) Tyranid Army Lists (18) Tyranid Battle Reports (44) Tyranid Conversions (22) Tyranid Tactics (9) Tyranids (149) Tyrannocyte (8) Ultramarines (29) Unboxing (3) Unit Types (3) Veer-Myn (2) Vehicles (5) Venomthropes (2) Void Dragon (7) Vypers (1) War Walker (7) Warlocks (7) Warriors (8) Wave Serpents (9) We'll be Back (1) Weapons (3) Wolf Lord (4) Wraithblades (4) Wraithguard (4) Wraithknight (5) Wraithlord (1) Wraiths (14) Ymgarls (2) Zoanthropes (2)